1/7/2024 0 Comments Slimraw x5r![]() Using GPU Mercury engine cut render time down from 12 hours to 56 min on a recent X5R project. Good preset to start with is YouTube 4K but jack up the bitrate to 200Mbps and select Max color depth. Add a touch of sharpening for punch.ĥ) When done export and be sure to use GPU Mercury engine (not software engine) in Media Encoder to render. Also 6% smaller than straight DNG import.ģ) Import Step 2 footage into Premiere and arrange and edit, adding sound tracks, transitions, titles, watermark, etc.Ĥ) Use Premiere LUT panel (and color scopes, especially RGB parade) for Basic adjustments and then use Creative LUT tab and adjust. Result is 600% space savings over CineLight Premiere import but still lossless. My current workflow looks something like this:ġ) Import via CineLight using normal DNG sequence (not Premiere compatible).Ģ) Run SlimRaw on imported directories and output Premiere comparable, lossless compression and delete imported directories created in Step 1. Thought I'd update on workflow now that things have settled a bit. But you pro guys have supercomputers for editing anyway so this shouldn't be a problem There is also a new widely compatible logarithmically encoded lossless compression mode. Version 1.6 adds a 5:1 constant bit rate CinemaDNG raw compression as well as two modes of variable bit rate lossy CinemaDNG compression in addition to the previously available 3:1 and 4:1 options. One caveat / trade off is that Premiere really has to work hard now to decompress the DNGs and the machine load significantly increases as a result. J A new update of slimRAW has been released. That's 2.6X smaller, still lossless AND Adobe Premiere compatible.Ī faster workflow with 2.6X space savings for Premiere users can now beġ) Export via CinemaDNG to standard X5R RAW.Ģ) Then process with SlimRaw to Premiere compatible.ģ) I can then opt to delete the original import. That's 37% of the size, or a space saving of 6.63GB for this one clip alone. I did a test process over the CinemaDNG from the X5R and checked the "Premiere CC compatibility" box, and it did import fine.īut most remarkably, the directory total space used was 4.02GB vs 10.65GB for the same clip exported to Premiere compatible via CinemaDNG. 500% CPU utilization vs CinemaDNG at 95-100% Got about 6% space savings with lossless over the X5R raw import, which is pretty good. DJI Zenmuse X5R, DJI Zenmuse X7, Panasonic VariCam LT raw recorded through Convergent Design Odyssey 7Q/7Q+, Panasonic AU-EVA1 raw recorded through Atomos. Additionally, lossy CinemaDNG from Blackmagic Design cameras and. It's impressive in its use of multi-core. slimRAW version 1.5 adds support for DJI Zenmuse X5R CinemaDNG compressed and uncompressed raw.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |